Agile Games
Agile Battleship
A collaborative Agile exercise for exploring how batch size and feedback cadence affect team decisions.
The team tests three feedback conditions against hidden fleets and compares what each approach reveals.
Activity details
- Players
- At least 2
- Duration
- 5–8 minutes
- Purpose
- Agile Games
- Format
- Facilitated, Collaborative
How it works
Explore big-batch, small-batch, and continuous-feedback conditions with the same 20-shot budget, then compare how the team planned and adapted.
Work as one team
Participants collaborate on shots against a different hidden fleet in each condition, with 20 shots available every time.
Big batch
Plan all 20 shots before the host reveals any results.
Small batches
Plan and reveal four groups of five shots, adjusting the next batch after each set of results.
Continuous feedback
See each shot’s result immediately, then use that feedback to choose the next shot.
Review each condition
After each 20-shot condition, inspect completed and partial ships, hits, misses, accuracy, and the order of the shots.
Compare and debrief
After all three conditions, compare the boards and use the facilitator prompts to discuss feedback cadence, batch size, and planning trade-offs.