Scrum Energizers
Privacy
How Scrum Energizers handles data when you use an interactive team activity.
Who is responsible for your data?
Benjamin FleischmannFort-Skelly-Str. 36, 93053 Regensburg, Germany
[email protected]
Interactive room data
To provide the selected real-time activity, the application processes your display name, avatar, room code, game choices, submissions, drawings, votes or guesses, and other actions you take in an activity.
Temporary reconnect data
The current tab stores your player ID, rejoin token, and room code in browser sessionStorage under the key scrum-games-session. Choosing Leave removes that stored session. The browser controls the remaining tab-session lifecycle.
Live connection
The interactive application uses a same-origin WebSocket connection at /ws for live room and game communication.
Server storage and retention
Room and game state exists only in the application server’s process memory. Disconnected players normally have a 60 seconds rejoin grace period. Empty rooms are deleted after five minutes, or can disappear immediately after the final player explicitly leaves. Restarting or redeploying the application clears all rooms.
No application tracking
The application code includes no accounts, database, advertising, analytics, or tracking integration. It does not set its own tracking cookies.
Infrastructure services
The application server runs on self-hosted infrastructure controlled by the publisher. Network and security delivery may process technical connection metadata through the project’s confirmed Cloudflare services.
Privacy questions and requests
Send privacy questions or requests to [email protected]. Messages sent to this address are handled through Proton Mail.