Icebreakers ยท Energizers
Draw & Guess
A quick creative icebreaker that gets teammates thinking aloud and laughing together.
One player draws while everyone else races to identify the chosen word.
Activity details
- Players
- At least 2
- Duration
- 3โ5 minutes
- Purpose
- Icebreakers, Energizers
- Format
- Scored, Creative
How it works
One player chooses and draws a word while the others race to guess. Turns rotate between players, and correct guesses score points.