Icebreakers ยท Energizers

Draw & Guess

A quick creative icebreaker that gets teammates thinking aloud and laughing together.

One player draws while everyone else races to identify the chosen word.

Activity details

Players
At least 2
Duration
3โ€“5 minutes
Purpose
Icebreakers, Energizers
Format
Scored, Creative

How it works

One player chooses and draws a word while the others race to guess. Turns rotate between players, and correct guesses score points.